25.5.05

Eliminating truth from the equation

I was reading something I found by way of StumbleUpon (the firefox plugin) about Knowledge/Wisdom/Information. It was talking in the generally confusing way most people talk when trying to explain self-referrential things. In any case, a side point made me think about something: It questioned how we can assess the veracity of any information we find on the web. There seems to be a tremendous amount of disinformation and bias, not to mention wacky conspiracy theories on the web.

When approached with such a problem I like to find counter-intuitive elegant solutions. My first attempt to solve the problem is to throw out truth. Forget about whether information is true or not. Now, if we don't care if the information is true, simply that it exists, what can we learn from this information? I don't yet know, but it's something interesting that I plan to think about. The quickest answer is that the internet becomes in this instance, something akin to one large collaborative work of art where communication (in the sense of relative relationships, not in the sense of transmission of information) is the only thing taking place. Information becomes the clay or the canvas, we can shape it into whatever we can imagine--sky's the limit.

This is a general strategy I've applied in the past. Most notably, and with similar conclusions, to the problem of an MMOP2PRPG. There I eliminated rules, except for the most relative ones, and Truth of Information is in a sense just a really big really strict rule.

[anyways i'm back to working exclusively from my iBook @ home since my Compaq R3240US blew out its lcd backlight again--something faulty about that machine.]

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